Compute buildings and raw inputs for a target output rate (items per minute).
{% if result %}| Item | Rate (items/min) |
|---|---|
| {{ item }} | {{ '%.2f'|format(rate) }} |
No raw resources required (target is a raw resource).
{% endif %} {% if overrides_ui and overrides_ui|length > 0 %}| Output Item | Recipe | Building | Target rate | Per-building output | Buildings | Utilization |
|---|---|---|---|---|---|---|
| {{ s.item }} | {{ s.recipe }} | {{ s.building }} | {{ '%.2f'|format(s.target_rate) }} | {{ '%.2f'|format(s.per_building_output) }} | {{ '%.2f'|format(s.buildings_float) }} (~ {{ s.buildings }}) | {{ '%.1f'|format(s.utilization*100) }}% |
No production steps (target is a raw resource).
{% endif %}| Item | Unused rate (items/min) |
|---|---|
| {{ item }} | {{ '%.2f'|format(rate) }} |
No unused byproducts for this target.
{% endif %}